Baby ConTROLL + WIP

Baby ConTROLL was my first 3D Game project part of FutureGames education, March 2020. We had 4 weeks to create a 4 person competitive multiplayer game. Being very fresh to 3D at the time it was a welcome challenge to try and create the Troll and Baby models in Maya alone and alter the former's design due to animation limitation. Thankfully, I had wonderful team mates that helped with detail and textures to bring the characters to life.

The team consisted of:
Ali Hamad - Programming and Design ( https://alihamad.se/ )
Max Gullstrand - Programming and Design ( https://maxgullstrand.portfolio.site/ )
Gustav Dyrendahl - Programming and Design ( https://lappen13509.wixsite.com/gustavdyrendahl )
Ebba Bergman Thomson - Environment Art, Texturing ( https://ebbabeth.artstation.com/ )
Richard Berglund - Environment Art, Prop Art ( https://richardberglund.artstation.com/ )
and myself - Concept Art, Character Design, UI, 2D assets
I labelled this as WIP because I would love to revisit the designs in Zbrush in the near future as I learn more and more every day.

Baby ConTROLL Trailer: https://youtu.be/rrwwriJxaWY

Character Concepts: Fire and Ice Troll

Character Concepts: Fire and Ice Troll

Character Concepts: Life and Death Troll

Character Concepts: Life and Death Troll

Baby Concept and Logo

Baby Concept and Logo

Maya Game Model - Troll. We had to modify the original design due to animation limitations.

Maya Game Model - Troll. We had to modify the original design due to animation limitations.

Maya Game Model - Baby

Maya Game Model - Baby

Splash Screen Illustration

Splash Screen Illustration