My first attempt at a 3D Still Life setting, part of my FutureGames education, March 2020.
This still life installment was part of my first assignment at FutureGames. Within the span of two weeks I had gone from first opening Maya Substance Painter and Unreal Engine to a presentable hand-in.
Books close shot.
Drapery and mirror close shot.
Crystal Ball & candle holder.
Overview of Maya assets with the mannequin provided by the school to help with scaling.