Fey Foray [Game Project]

Fey Foray was my third game project, part of FutureGames education. we had 7 weeks to complete a strategy game. We opted for a lane-warfare type, where the player needs to strategically summon units in order to push back the enemy. It is lighthearted, cute, and appropriate for ages 7+.

The team:
Alex Bergendorff - Game Design & Programming, UI ( http://bergendorffstudios.com/ )
Erik Martinsson - Game Design & Programming ( https://erikmartinsson.net )
Mattias Lundell - Game Design & Programming ( https://www.mattiaslundell.se/ )
Cecilia Örnholt - Chatacter animation, VFX ( https://www.cecilia.ornholt.se/ )
Julia Kollberg - Environment, Props, Texturing, Lighting ( https://www.artstation.com/julia_kollberg )
and myself - Character Art, Concept Art, 2D, UI

Game Logo, Team Logo and screenshot.

Game Logo, Team Logo and screenshot.

Closeup screenshot of all units in their regular and damaged version, as well as the Player Base.

Closeup screenshot of all units in their regular and damaged version, as well as the Player Base.

Character concept art and screenshot mockup.

Character concept art and screenshot mockup.

2D texture assets and game sprite illustrations.

2D texture assets and game sprite illustrations.

A line up of the models I contributed to the project.

A line up of the models I contributed to the project.

Player Tank UVs & wireframe.

Player Tank UVs & wireframe.

Some regular and damaged textures.

Some regular and damaged textures.

The Defeat screen illustration is in warm tones to reflect the enemy colors. I kept the camera angle low to give the units a sense of empowerment.

The Defeat screen illustration is in warm tones to reflect the enemy colors. I kept the camera angle low to give the units a sense of empowerment.

Fey Foray Game Trailer from the FutureGames youtube.